古惑狼:皮質的憤怒
古惑狼:皮質的憤怒 | |
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類型 | 平台 |
平台 | PlayStation 2、 |
開發商 | Traveller's Tales Eurocom (GC) |
發行商 | Universal Interactive 科樂美 (PS2) |
總監 | Jon Burton |
製作人 | Daniel Suarez |
設計師 | Arthur Parsons Jon Burton James Cunliffe |
編劇 | Jon Burton |
程式 | John Hodskinson |
美術 | James Cunliffe |
音樂 | Andy Blythe and Marten Joustra |
系列 | 古惑狼系列 |
模式 | 單人 |
發行日 | PlayStation 2[1]
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《古惑狼:皮質的憤怒》(英語:Crash Bandicoot: The Wrath of Cortex)是一款由Traveller's Tales公司製作、Universal Interactive Studios發行的平台類遊戲。遊戲最初於2001年11月1日在PlayStation2上發行。[4] 本遊戲為古惑狼系列第6作(主系列第4作)。
玩家控制着古惑狼需要收集25顆水晶。
評價 | ||||||||||||||||||||||
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遊戲收到多數正面評價。《任天堂力量》稱遊戲劇情非常多。
參考資料
- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-28].
- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30].
- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30].
- ^ Release information. GameFAQs. [2016-03-27]. (原始內容存檔於2017-08-09) (英語).
- ^ Crash Bandicoot: The Wrath of Cortex for Xbox - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex for PlayStation 2 - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex for GameCube - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex (xbx: 2002): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2009-05-22).
- ^ Crash Bandicoot: The Wrath of Cortex (ps2: 2001): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2010-04-23).
- ^ Crash Bandicoot: The Wrath of Cortex (cube: 2002): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2009-01-22).
- ^ プレイステーション2 - クラッシュ・バンディクー4 さくれつ!魔神パワー. Famitsu No.915 Pt.2. Pg.70. June 30, 2006.
- ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2001-10-30 [2015-03-27]. (原始內容存檔於2010-01-10).
If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
- ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-05-02 [2009-05-31]. (原始內容存檔於2009-05-24).
Love it or hate it, Wrath of Cortex Xbox is more of more of the same.
- ^ Kilo Watt. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-09-18 [2009-05-31]. (原始內容存檔於2009-02-08).
Graphically, this version is slightly below the recent Xbox release but in line with the competent PlayStation 2 iteration.
- ^ Louis Bedigian. Crash Bandicoot: The Wrath of Cortex Review - PlayStation 2. GameZone. 2001-12-03 [2009-05-31]. (原始內容存檔於2009年6月10日).
Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
- ^ Michael Lafferty. Crash Bandicoot: The Wrath of Cortex Review - GameCube. GameZone. 2002-10-01 [2009-05-31]. (原始內容存檔於2009年9月1日).
Safe, sterile and redundant.
- ^ Carlos McElfish. Crash Bandicoot: The Wrath of Cortex Review - Xbox. GameZone. 2002-04-29 [2009-05-31]. (原始內容存檔於2008年10月7日).
If you are looking for an innovative and original experience that does justice to the series you'll have to look elsewhere.
- ^ Doug Perry. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2001-11-01 [2009-05-31]. (原始內容存檔於2012-07-21).
A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
- ^ Matt Casamassina. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-09-17 [2009-05-31]. (原始內容存檔於2012-01-27).
But at the end of the day this is the same Crash game I played so many years ago without any real innovations or evolutions.
- ^ Hilary Goldstein. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-04-26 [2009-05-31]. (原始內容存檔於2012-07-24).
A fun game for the most part...However, it fails in some areas, like proper game balance and correct use of surround sound.
- ^ Ben Kosmina. Nintendo World Report - GC Review: Crash Bandicoot: The Wrath of Cortex. Nintendo World Report. 2003-02-14 [2009-05-31]. (原始內容存檔於2009-03-28).
Gamers experiencing the wacky mascot for the first time may enjoy it.