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古惑狼:皮質的憤怒

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古惑狼:皮質的憤怒
  • Crash Bandicoot: The Wrath of Cortex
美版遊戲封面
類型平台
平台PlayStation 2XboxGameCube
開發商Traveller's Tales英語Traveller's Tales
Eurocom英語Eurocom (GC)
發行商Universal Interactive
科樂美 (PS2)
總監Jon Burton
製作人Daniel Suarez
設計師Arthur Parsons
Jon Burton
James Cunliffe
編劇Jon Burton
程式John Hodskinson
美術James Cunliffe
音樂Andy Blythe and Marten Joustra
系列古惑狼系列
模式單人
發行日PlayStation 2[1]
  • 北美:2001年10月29日
  • 歐洲:2001年11月23日
Xbox[2]
  • 北美:2002年4月16日
  • 歐洲:2002年4月26日
GameCube[3]
  • 北美:2002年9月17日
  • 歐洲:2002年11月1日

古惑狼:皮質的憤怒(英語:Crash Bandicoot: The Wrath of Cortex是一款由Traveller's Tales英語Traveller's Tales公司製作、Universal Interactive Studios發行的平台類遊戲。遊戲最初於2001年11月1日在PlayStation2上發行。[4] 本遊戲為古惑狼系列第6作(主系列第4作)。

玩家控制着古惑狼需要收集25顆水晶。

評價
匯總得分
匯總媒體得分
GameRankings(Xbox) 70.47%[5]
(PS2) 70.12%[6]
(GC) 63.28%[7]
Metacritic(Xbox) 70/100[8]
(PS2) 66/100[9]
(GC) 62/100[10]
評論得分
媒體得分
GamePro3/5[12][13][14]
GameZone(PS2) 8.0/10[15]
(GC) 7.2/10[16]
(Xbox) 7.1/10[17]
IGN(PS2) 7.4/10[18]
(GC) 6.9/10[19]
(Xbox) 6.7/10[20]
任天堂世界報道7.5/10[21]
Fami通(PS2) 33/40[11]

遊戲收到多數正面評價。《任天堂力量》稱遊戲劇情非常多。

參考資料

  1. ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-28]. 
  2. ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30]. 
  3. ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30]. 
  4. ^ Release information. GameFAQs. [2016-03-27]. (原始內容存檔於2017-08-09) (英語). 
  5. ^ Crash Bandicoot: The Wrath of Cortex for Xbox - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09). 
  6. ^ Crash Bandicoot: The Wrath of Cortex for PlayStation 2 - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09). 
  7. ^ Crash Bandicoot: The Wrath of Cortex for GameCube - GameRankings. GameRankings. [2009-05-31]. (原始內容存檔於2019-12-09). 
  8. ^ Crash Bandicoot: The Wrath of Cortex (xbx: 2002): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2009-05-22). 
  9. ^ Crash Bandicoot: The Wrath of Cortex (ps2: 2001): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2010-04-23). 
  10. ^ Crash Bandicoot: The Wrath of Cortex (cube: 2002): Reviews. Metacritic. [2009-05-31]. (原始內容存檔於2009-01-22). 
  11. ^ プレイステーション2 - クラッシュ・バンディクー4 さくれつ!魔神パワー. Famitsu No.915 Pt.2. Pg.70. June 30, 2006.
  12. ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2001-10-30 [2015-03-27]. (原始內容存檔於2010-01-10). If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked. 
  13. ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-05-02 [2009-05-31]. (原始內容存檔於2009-05-24). Love it or hate it, Wrath of Cortex Xbox is more of more of the same. 
  14. ^ Kilo Watt. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-09-18 [2009-05-31]. (原始內容存檔於2009-02-08). Graphically, this version is slightly below the recent Xbox release but in line with the competent PlayStation 2 iteration. 
  15. ^ Louis Bedigian. Crash Bandicoot: The Wrath of Cortex Review - PlayStation 2. GameZone. 2001-12-03 [2009-05-31]. (原始內容存檔於2009年6月10日). Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon! 
  16. ^ Michael Lafferty. Crash Bandicoot: The Wrath of Cortex Review - GameCube. GameZone. 2002-10-01 [2009-05-31]. (原始內容存檔於2009年9月1日). Safe, sterile and redundant. 
  17. ^ Carlos McElfish. Crash Bandicoot: The Wrath of Cortex Review - Xbox. GameZone. 2002-04-29 [2009-05-31]. (原始內容存檔於2008年10月7日). If you are looking for an innovative and original experience that does justice to the series you'll have to look elsewhere. 
  18. ^ Doug Perry. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2001-11-01 [2009-05-31]. (原始內容存檔於2012-07-21). A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all. 
  19. ^ Matt Casamassina. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-09-17 [2009-05-31]. (原始內容存檔於2012-01-27). But at the end of the day this is the same Crash game I played so many years ago without any real innovations or evolutions. 
  20. ^ Hilary Goldstein. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-04-26 [2009-05-31]. (原始內容存檔於2012-07-24). A fun game for the most part...However, it fails in some areas, like proper game balance and correct use of surround sound. 
  21. ^ Ben Kosmina. Nintendo World Report - GC Review: Crash Bandicoot: The Wrath of Cortex. Nintendo World Report. 2003-02-14 [2009-05-31]. (原始內容存檔於2009-03-28). Gamers experiencing the wacky mascot for the first time may enjoy it.